What the numbers mean
Healthy, trouble, and how the score is worked out.
| Healthy (4.10) | Trouble | |
|---|---|---|
| Server fps | about 20 | under 10: elevators stall, AI freezes, missions stop updating |
| Ping | under 80 ms | over 250 ms: probably a server in another region |
| Packet loss | 0% | 2% or more: rubber-banding, actions that don't go through |
| Server restarts | no change | the count goes up: the server node you're on restarted |
The gauge row. Score: 80+ Healthy, 60 to 79 OK, 40 to 59 Struggling, under 40 Bad. Server fps and its low. Ping, rounded. Packet loss, hitches and restarts
- The companion's score: server fps 60%, network 30%, stability 10%.
- The board's score uses server fps only, because ping depends on where each player is.
- Confidence: 1 player is First look, 2 is Fair, 3 or more is Solid.
Verse Shards is a free community tool by Aurelius_Draco. Not affiliated with or endorsed by Cloud Imperium Games. Star Citizen is a trademark of Cloud Imperium Rights LLC.